Ultraq's Final MooCow

Bits and pieces by Emanuel Rabina

Red Horizon (game) on hold

Alrighty, so my current issues with this project are all related to how I'm getting the engine to tell it to play a C&C-type game, without C&C-type code/stuff being a part of that engine (I'd really like to re-use that engine for other things in future).

So what I'm going to do is put the Red Horizon game part on a temporary hold while I focus on making something much much simpler (like Space Invaders or something arcade-y). During this time I hope to improve the engine in such a way that I can re-use it, and then just shove those improvements back into Red Horizon.