Red Horizon (game) on hold

Alrighty, so my current issues with this project are all related to how I'm getting the engine to tell it to play a C&C-type game, without C&C-type code/stuff being a part of that engine (I'd really like to re-use that engine for other things in future).

So what I'm going to do is put the Red Horizon game part on a temporary hold while I focus on making something much much simpler (like Space Invaders or something arcade-y). During this time I hope to improve the engine in such a way that I can re-use it, and then just shove those improvements back into Red Horizon.